Product design resources

These are working tools drawn from the product decisions behind Mular, Kolibri and Farmcrowdy. Each one includes a practical review map and a downloadable worksheet.

Payments / state design

Transaction states people can act on

A review map for payment flows: where the money is, what the system knows, what the user should do and who owns recovery.

Offline-first / workflow design

Designing workflows for unreliable connections

An interruption review for workflows that can begin online, lose the connection halfway through and still need to finish without making the user repeat everything.

Consumer finance / conversion

A trust decision map for unfamiliar financial products

A stage-by-stage review of the questions people need answered before they commit money to a product they do not already understand.

Design systems / product infrastructure

Turning repeated states into reusable product patterns

A pattern-promotion review for deciding when a recurring product answer belongs in the design system and what the pattern must carry beyond its visual component.

Visual and community work

A free, open library of original icons and illustrations built for African people, places and everyday life — created because most design-tool icon sets default to a Western visual reference and leave African designers filling the gap themselves.

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A library of contextual device and lifestyle mockups built around Nigerian settings, objects and people — the same representation gap as the icon library, answered for product and marketing imagery instead of iconography.

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An African stock-photography platform, co-founded to give African creators a place to license and sell photography of African life, and give brands a supply of imagery that does not default to generic Western stock.

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A side practice, not a hobby that stayed private: documentary photography of agriculture, cities and everyday life, published and reused independently of anything designed for work.

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Mentoring designers and founders, informally and through accelerator and community programmes, alongside the venture and studio work.

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See the primary product design work or writing & speaking.